BlenderDMX Addon Blog


BlenderDMX Addon 2.0.13 Released


Improved Programmer state storing

Previously, upon reopening a scene, the fixtures’ programming was lost, unless a keyframe was stored or DMX values were saved in an external DMX controller - this update adds automatic remembering of the internal Programmer state to keep the programing. Color Temperature channel has been added to the default MovingBeam fixture.

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BlenderDMX Addon 2.0.12 Released


Improved imports of MVR and 3DS

This release brings several under the hood improvements, together with updated libraries for 3DS (io-scene-3ds) and MVR (pymvr) libraries, which in turn ensure more correct imports and data processing.

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BlenderDMX Addon 2.0.11 Released


The underlying pyMVR library has been improved and updated to provide better results and more possibilities. MVR Export issue has been fixed.

  • Translation progress (French, Chinese)
  • Update pymvr to 1.0.2
  • Fix MVR export
  • Handle gracefully simple GDTF devices

BlenderDMX Addon 2.0.10 Released


  • Ensure distinct menu names during Drag&Drop even if there are other Extensions with Import for same file extensions
  • Update German translation

Import MVR Drag&Drop Import GDTF Drag&Drop

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BlenderDMX Addon 2.0.9 Released


  • MVR:
    • Initial support more MVR objects during import, like VideoScreens, Projectors, and Support
    • Add some MVR import/export filter options
    • Improve layers import and export, to keep original fixture layer assignment and layer names, especially useful for round-trip cooperation
    • Initial support for fixture direct parenting - direct MVR parent is now set as a Blender parent
    • Handle MVRs with empty fixture GDTF mode
    • Handle some occasionally missing structures in MVR
    • MVR-xchange:
      • Speed up packets packing/unpacking
      • Fix header unpacking to unsigned int values
    • Improvements to the pymvr library, update BlenderDMX to use the latest version 1.0.1
  • Optimize rendering for incoming signals (PSN, sACN, Art-Net)
  • Added more translated strings (German, French, Portuguese, Czech)

BlenderDMX Addon 2.0.8 Released


Improved Art-Net 4 compatibility

As Art-Net 4 no longer supports broadcasting of DMX values, the BlenderDMX Addon must ensure to correctly advertise required DMX universes, in order to receive DMX from Art-Net 4 transmitters. Michael Wigard has deeply investigated this and improved the ArtPollReply, to conform to the specification.

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BlenderDMX Addon 2.0.7 Released


2.0.7

  • Translated using Weblate:
    • (Chinese (Simplified Han script)) [大学没毕业]
    • (Swedish) [Daniel Nylander]
    • (Polish) [Franciszek Libera]
  • Handle GDTFs with models with both a file (even missing) and a primitive type defined
  • Update most device profiles:
    • Add Shutter/Strobe
    • Add thumbnail
  • Adjust name of generic fixture in MVR import
  • Update to pygdtf 2.0.6, update physical values parsing

BlenderDMX Addon 2.0.6 Released


MVR-xchange - improving the MVR workflow

This updates allows you to now move faster if cooperating with other creators by speeding up the network transmission, allowing to share any MVR file without having to load it into the scene first, and save received MVR shared commit as a file.

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BlenderDMX Addon 2.0.5 Released


Initial support for multi-station MVR-xchange

This update extends the local (TCP) implementation of the MVR-xchange protocol to allow exchange of MVR files in a group of stations.

  • MVR-xchange - initial support for multiple connections
  • Progress of Swedish translation by Daniel Nylander
  • Set all protocols as disabled when a blender file is being open
  • Add option to Beam setting to disable Temporal Reprojection in Eevee
  • Ensure that fixture can always be removed from the list of fixtures even if the fixture had been damaged by manual edits

BlenderDMX Addon 2.0.4 Released


  • Translated using Weblate
    • (Swedish) [Daniel Nylander]
    • (Catalan) [Bernat Rubiol Brusau]
    • (French) [CharlyTheSneaky]
  • Adjust mdns service name
  • Fix beam geometry reference processing