BlenderDMX Addon Blog


BlenderDMX Addon 2.0.6 Released


MVR-xchange - improving the MVR workflow

This updates allows you to now move faster if cooperating with other creators by speeding up the network transmission, allowing to share any MVR file without having to load it into the scene first, and save received MVR shared commit as a file.

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BlenderDMX Addon 2.0.5 Released


Initial support for multi-station MVR-xchange

This update extends the local (TCP) implementation of the MVR-xchange protocol to allow exchange of MVR files in a group of stations.

  • MVR-xchange - initial support for multiple connections
  • Progress of Swedish translation by Daniel Nylander
  • Set all protocols as disabled when a blender file is being open
  • Add option to Beam setting to disable Temporal Reprojection in Eevee
  • Ensure that fixture can always be removed from the list of fixtures even if the fixture had been damaged by manual edits

BlenderDMX Addon 2.0.4 Released


  • Translated using Weblate
    • (Swedish) [Daniel Nylander]
    • (Catalan) [Bernat Rubiol Brusau]
    • (French) [CharlyTheSneaky]
  • Adjust mdns service name
  • Fix beam geometry reference processing

BlenderDMX Addon 2.0.3 Released


Add Initial Support for a Light-bulb Like Devices

  • Add initial support for DMX controlled bulb light like devices
  • Use model of geometry reference if provided
  • Update pygdtf to 1.2.5
    • Handle parsing of incorrect DmxValue values
    • Return default FixtureType if ElementTree.fromstring fails on malformed XML

BlenderDMX Addon 2.0.2 Released


Allow fixture edits while preserving addressing

This release adds the ability of device editing while preserving DMX address, universe and/or the Fixture ID. Strobing is now really flashing and not blinking as before. When Cleaning project data, old BlenderDMX profiles are now being removed. MVR export/import has been improved.

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BlenderDMX Addon 2.0.1 Released


Small re-adjustments after the big 2.0 release

These are small but important things that didn’t make it into the 2.0.0 release and they result in better GDTF functioning, slight speed improvements, include some fixes and bring updates to the packaged GDTF profiles.

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BlenderDMX Addon 2.0.0 Released


Support for GDTF real-world physical properties

The data provided in the GDTF files includes not only 3D models, gobo images… or the necessary DMX control descriptions, but it additionally contains measurements of movement ranges, beam angles, rotation speeds, and other physical parameters. This release of BlenderDMX Addon adds initial support for utilizing these measurements on supported visualized device properties, transforming it from a “nice effects generator” into a lighting visualizer representing real lighting fixtures behavior.

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BlenderDMX Addon 1.9.6 Released


v1.9.6

  • Ensure that empty geometries are handled correctly
  • Update pygdtf to version 1.2.0

BlenderDMX Addon 1.9.5 Released


Add full support for DMX Breaks

  • Allow proper patching of fixtures with multiple DMX entry points (DMX Breaks)
  • Centralize GDTF loading to gain speed
  • Add possibility to Set Eevee Cutoff distance on selected fixtures
  • Accommodate to latest pygdtf changes - use channels directly and so on

There is a migration procedure to make sure older .blend files can be open, but you will have to use the Fixtures → Edit → Advanced Edit → OK, to have the fixtures’ data to be re-generated.

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BlenderDMX Addon 1.9.4 Released


Improve control of color mixing of child geometries

Fixtures with multiple levels of sub geometries where control attributes of color mixing or dimmer are linked to a parent geometry can now be controlled even if the parent geometry is several layers up the chain.

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