BlenderDMX Addon Blog


BlenderDMX Addon 1.3.0 Released


Gobo support in Cycles, Noise Scatter in Volume box, UI translation

For quality rendering, we needed to ensure that gobos can be rendered in Cycles, this is now done. As beam visibility requires fog/haze and the smooth haze is very boring, Volume now has another setting of Noise Scatter, creating some cloudiness. The UI can now be fully translated. Various small improvements have been done.

Read more…

BlenderDMX Addon 1.2.0 Released


Keyframe Animation and DMX recording to Keyframes support added

This update is adding the missing feature of BlenderDMX Addon: keyframe based animations. Auto Keying can record sACN or Art-Net basedDMX, but also manually adjusted properties via programmer. Where needed, keyframes can be inserted with Add Keyframe button. Key frames can be deleted via dedicated Delete Keyframes from selected or from all fixtures. Native Blender key framing, sets, insertion, deletion and so on also works.

Read more…

BlenderDMX Addon 1.1.0 Released


Big MVR-xchange update and many quality of life improvements

MVR-xchange support has been redesigned to follow the MVR Spec more closely, given the fact that BlenderDMX Addon does not export MVR files, making it a data consumer only at this point. LiveDMX view has been optimized and it can now show DMX values realtime without delay. Fixture add/edit has been improved to allow incrementing (or not) fixture IDs and addresses. BlenderDMX Addon now creates a log file for easier reporting.

Read more…

BlenderDMX Addon 1.0.8 Released


Gobo support 🎉

After much of trials and research, initial gobo support has been added. For rotation, the Blender Animation player must be in the Play state. Gobos from GDTF are utilized, these can be indexed and continuously rotated. Makers: you can now be creative and add for example iris support.

Read more…

BlenderDMX Addon 1.0.7 Released


New Fixture list and editing, Improved Universe and Network Protocols settings

Setting up Network protocols like Art-Net could sometimes be challenging, this release is improving the setting process by providing more helpful messages, better error and timeout handling. The Fixture list has been re-done by using Blender’s scrolling list which offers better user experience, in-place editing, filtering and so on.

Read more…

BlenderDMX Addon 1.0.6 Released


MVR-xchange Protocol added

MVR-xchange is a way to transfer MVR scene files between various software over network. BlenderDMX Addon is adding the local mDNS discovery and TCP transmission.

1.0.6

  • Initial support for MVR-xchange Protocol added
  • Added ArtPollReply, allowing to discover BlenderDMX Addon as an ArtNet node on the network

BlenderDMX Addon 1.0.5 Released


Network improvements, OpenSoundControl addition, MVR re-import and much more

Several quality of life improvements have been added, like improved fixture editing, dynamic list of network interfaces or added support for MVR re-import (this is huge - now we re-import an MVR scene with changes from other parties). Integration with consoles via OpenSoundControl protocol now sends the fixture selection to a console. Selected fixtures can now be jumped previous/next with Control-Left/Control-Right keyboard keys. Read on for more news.

Read more…

BlenderDMX Addon 1.0.4 Released


Pixel color control bug fix plus a bunch of other features

Originally a bug fix for pixel devices color control, this release brings other improvements like support for devices without tilt, 16bit channels or additional Color picker in the Programmer. But a whole lot of work on other features went into this release, see the change log for more details.

Read more…