BlenderDMX Addon 1.9.5 Released
Posted on in Releases
Add full support for DMX Breaks
- Allow proper patching of fixtures with multiple DMX entry points (DMX Breaks)
- Centralize GDTF loading to gain speed
- Add possibility to Set Eevee Cutoff distance on selected fixtures
- Accommodate to latest pygdtf changes - use channels directly and so on
There is a migration procedure to make sure older .blend files can be open, but you will have to use the Fixtures → Edit → Advanced Edit → OK, to have the fixtures’ data to be re-generated.
Changelog
- Handle incorrect GDTF files during initial import
- Add more strings to translations
- Allow to set Custom Cutoff distance in Eevee
- Handle GDTF files without DMX Breaks. Ensure profiles refresh on import
- Translated using Weblate (Turkish)
- Implement support for DMX Breaks (#256)
- Adjust the Donation section in README
- Ensure that all code authors are mentioned in all files:
- Translated using Weblate (German)
- Translated using Weblate (French)
- Translated using Weblate (Spanish)
- Translated using Weblate (Chinese (Simplified Han script))
- Use directly some pygdtf features for dmx modes/channels info
- Adjust code to use latest pygdtf changes - Rename ‘id’ to ‘attribute’ - Handle removed method from pygdtf.utils - Use the pygdtf’s context manager
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