BlenderDMX Addon 1.9.5 Released


Add full support for DMX Breaks

  • Allow proper patching of fixtures with multiple DMX entry points (DMX Breaks)
  • Centralize GDTF loading to gain speed
  • Add possibility to Set Eevee Cutoff distance on selected fixtures
  • Accommodate to latest pygdtf changes - use channels directly and so on

There is a migration procedure to make sure older .blend files can be open, but you will have to use the Fixtures → Edit → Advanced Edit → OK, to have the fixtures’ data to be re-generated.

Changelog

  • Handle incorrect GDTF files during initial import
  • Add more strings to translations
  • Allow to set Custom Cutoff distance in Eevee
  • Handle GDTF files without DMX Breaks. Ensure profiles refresh on import
  • Translated using Weblate (Turkish)
  • Implement support for DMX Breaks (#256)
  • Adjust the Donation section in README
  • Ensure that all code authors are mentioned in all files:
  • Translated using Weblate (German)
  • Translated using Weblate (French)
  • Translated using Weblate (Spanish)
  • Translated using Weblate (Chinese (Simplified Han script))
  • Use directly some pygdtf features for dmx modes/channels info
  • Adjust code to use latest pygdtf changes - Rename ‘id’ to ‘attribute’ - Handle removed method from pygdtf.utils - Use the pygdtf’s context manager

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