BlenderDMX Addon 2.0.1 Released


Small re-adjustments after the big 2.0 release

These are small but important things that didn’t make it into the 2.0.0 release and they result in better GDTF functioning, slight speed improvements, include some fixes and bring updates to the packaged GDTF profiles.

Fixture channel-functions and channel-set processing now has an initial caching system to eliminate some of the the small penalty added by using the real-world physical properties for the fixture. Both the color picker and the pan/tilt fader handling has been improved to eliminate spontaneous value drifting on selecting/unselecting fixtures. BlenderDMX Addon provided GDTF profiles have been revised - several were updated and improved, some were removed (they remain in the GDTF Share should they be needed, along with many much better ones).

  • Improve migration from older blend files
  • Unify programmer defaults
  • Fix gobo indexing angle calculation
  • Update packaged fixture profiles:
    • keep only BlenderDMX created profiles
    • improve the default profiles with more data
    • provide RGBW/RGBA versions
    • REMOVED some files like rotating beam or source4, they exist in the GDTF Share
  • Add per-channel caching to render()
  • Save and apply XML provided offset to pan/tilt geometrie
  • Map pan, tilt, color picker to DMX RGB/CMY correctly and without drifting

Full Changelog


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