BlenderDMX

Blender addon to design and render DMX lighting

A DMX visualization and rendering tool designed to offer a free, easy, and fully packed solution for Lighting Designers.

Device definition is based on GDTF Specification, utilizing the Fixture library on GDTF Share.

BlenderDMX is built on strong foundation of Blender, which runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience.


Motivation

As a Lighting Designer myself, I have always wanted a free DMX Visualizer capable of raytracing. The real-time results of commercial visualizers are cool for programming the dynamics, however there's usually no option to make it photorealistic. BlenderDMX offers both possibilities: Eevee real time renderer offers the dynamics, while Cycles offers stunning photorealistic results.

Advanced Networking

  • External DMX signal from sACN or Art-Net can be used for controlling and be recorded as keyframes into Blender.
  • OpenSoundControl can send fixture selection to external DMX consoles.
  • GDTF Share and format integration provides source of fixture data.
  • MVR-xchange protocol offers seamless MVR workflow.

Open Source

The source code is completely open source under the GPLv3 license and openly available on GitHub. Feel free to inspect, share, and contribute!

BlenderDMX is using General Device Type Format (GDTF) and My Virtual Rig (MVR) - open-source file formats that let you share anything with anyone.


The Project

BlenderDMX BlenderDMX allows using lighting fixture's definitions from GDTF and also loading of complete scenes from MVR. Fixture's manipulation can be done internally in Blender or externally via DMX like ArtNet or sACN. External DMX or internal Programmer state can be recorded into Blender's timeline via Keyframes recording. BlenderDMX also offers dedicated DMX driver for Blender to control any Blender property via external DMX signal.

Beautiful Renders

Blender can achieve very eye pleasing photorealistic renders thanks to it's raytracing rendering method called Cycles. The Cycles renderer as well as the OpenImageDenoise can run on GPU on supported hardware. Image by 21 Production. See more examples in the Gallery.

How to Get Started

Our Getting Started Guide walks you through the steps of downloading and Installing BlenderDMX.

Detailed usage documentation is available in the User Guide. Also head over to our Documentation & FAQ page for more information.

Recent Blog Posts

BlenderDMX 1.4.4 Released


Fixture kinematic chain redesign, color mixer improvements Refactor GDTF assembling to use parent child relationship Do not fail when removing (perhaps a faulty) fixture Ensure a fixture with just a single color mixing can be operated Prevent color mixing drifting on refresh Translation updates for Italian, Spanish, Portuguese

BlenderDMX 1.4.3 Released


Fix crash on Intel macOS, Add Device label to 2D view Thanks to @Bartel-C8, we have now identified the source of crash on Intel macOS 🎉. Devices can now show Device name, or DMX address, or Fixture ID in the 2D layout view.

Read more…