BlenderDMX Addon Blog


BlenderDMX Addon 1.4.2 Released


Workflow improvements based on feedback of dryHeat from Discord Many small and big workflow improvements have been implemented, from improved keyframe storing (indicate fixtures with modified state, save only fixtures with changed data, allow saving only selected fixtured), through indication of DMX patching collision, manual pushing of Programing Panel when render is paused for improved speed, new tool to reset Targets to different axis, deselection by choosing a group… possibility to export/import custom data, to prevent data loss during addon updates, and lots more, see changelog below for full details.

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BlenderDMX Addon 1.4.1 Released


Initial support for Color Wheels Color Wheels (GDTF attributes Color1, Color2 and ColorMacro1) are now supported. If CMY/RGB color is used together with a ColorWheel, these colors will be added together.

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BlenderDMX Addon 1.4.0 Released


Initial support for lasers This release adds support for laser projection. Laser fixtures can be defined via GDTF, beams can be rotated via pan and tilt, dimmed, colored and can also be adjusted by zoom.

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BlenderDMX Addon 1.3.3 Released


Fix render when pan/tilt was locked to target When pan/tilt were locked to Target, other attributes like zoom or color were not visualized correctly, this is now fixed. Add support for indirect color mixing attributes - ColorRGB_Red/Green/Blue.

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BlenderDMX Addon 1.3.2 Released


Pan/Tilt control and animation enhancements Pan and Tilt control and animating has been improved by adding pan/tilt auto-lock after adjusting Target of fixtures. Target can now be selected via (Ctrl-Shift Left/Right) shortcut.

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BlenderDMX Addon 1.3.1 Released


IES Photometrics support and Beam Lens rendering improvements in Cycles IES Photometrics import and assignments to spot light allows for more photo-realistic volumetric beam rendering. With this, more detailed beam lens settings has been added to allow further enhancing the rendering quality for beam rendering with gobo projection.

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BlenderDMX Addon 1.3.0 Released


Gobo support in Cycles, Noise Scatter in Volume box, UI translation For quality rendering, we needed to ensure that gobos can be rendered in Cycles, this is now done. As beam visibility requires fog/haze and the smooth haze is very boring, Volume now has another setting of Noise Scatter, creating some cloudiness.

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BlenderDMX Addon 1.2.0 Released


Keyframe Animation and DMX recording to Keyframes support added This update is adding the missing feature of BlenderDMX Addon: keyframe based animations. Auto Keying can record sACN or Art-Net basedDMX, but also manually adjusted properties via programmer.

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BlenderDMX Addon 1.1.0 Released


Big MVR-xchange update and many quality of life improvements MVR-xchange support has been redesigned to follow the MVR Spec more closely, given the fact that BlenderDMX Addon does not export MVR files, making it a data consumer only at this point.

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BlenderDMX Addon 1.0.8 Released


Gobo support 🎉 After much of trials and research, initial gobo support has been added. For rotation, the Blender Animation player must be in the Play state. Gobos from GDTF are utilized, these can be indexed and continuously rotated.

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